const BinaryHeap = require('./BinaryHeap'); const units = require('./units'); const RESCALE_INTERVAL = units.HOURS; const ALPHA = 0.015; const SIZE = 1028; /** * ExponentiallyDecayingSample */ class ExponentiallyDecayingSample { constructor(options) { options = options || {}; this._elements = new BinaryHeap({ score: element => -element.priority }); this._rescaleInterval = options.rescaleInterval || RESCALE_INTERVAL; this._alpha = options.alpha || ALPHA; this._size = options.size || SIZE; this._random = options.random || this._random; this._landmark = null; this._nextRescale = null; } update(value, timestamp) { const now = Date.now(); if (!this._landmark) { this._landmark = now; this._nextRescale = this._landmark + this._rescaleInterval; } timestamp = timestamp || now; const newSize = this._elements.size() + 1; const element = { priority: this._priority(timestamp - this._landmark), value: value }; if (newSize <= this._size) { this._elements.add(element); } else if (element.priority > this._elements.first().priority) { this._elements.removeFirst(); this._elements.add(element); } if (now >= this._nextRescale) { this._rescale(now); } } toSortedArray() { return this._elements.toSortedArray().map(element => element.value); } toArray() { return this._elements.toArray().map(element => element.value); } toArrayWithWeights() { return this._elements.toArray(); } _weight(age) { // We divide by 1000 to not run into huge numbers before reaching a // rescale event. return Math.exp(this._alpha * (age / 1000)); } _priority(age) { return this._weight(age) / this._random(); } _random() { return Math.random(); } _rescale(now) { now = now || Date.now(); const self = this; const oldLandmark = this._landmark; this._landmark = now || Date.now(); this._nextRescale = now + this._rescaleInterval; const factor = self._priority(-(self._landmark - oldLandmark)); this._elements.toArray().forEach(element => { element.priority *= factor; }); } } module.exports = ExponentiallyDecayingSample;