/** * Based on http://en.wikipedia.org/wiki/Binary_Heap * as well as http://eloquentjavascript.net/appendix2.html */ class BinaryHeap { constructor(options) { options = options || {}; this._elements = options.elements || []; this._score = options.score || this._score; } /** * Add elements to the binary heap. * @param {any[]} elements */ add(...elements) { elements.forEach(element => { this._elements.push(element); this._bubble(this._elements.length - 1); }); } first() { return this._elements[0]; } removeFirst() { const root = this._elements[0]; const last = this._elements.pop(); if (this._elements.length > 0) { this._elements[0] = last; this._sink(0); } return root; } clone() { return new BinaryHeap({ elements: this.toArray(), score: this._score }); } toSortedArray() { const array = []; const clone = this.clone(); let element; while (true) { element = clone.removeFirst(); if (element === undefined) { break; } array.push(element); } return array; } toArray() { return [].concat(this._elements); } size() { return this._elements.length; } _bubble(bubbleIndex) { const bubbleElement = this._elements[bubbleIndex]; const bubbleScore = this._score(bubbleElement); let parentIndex; let parentElement; let parentScore; while (bubbleIndex > 0) { parentIndex = this._parentIndex(bubbleIndex); parentElement = this._elements[parentIndex]; parentScore = this._score(parentElement); if (bubbleScore <= parentScore) { break; } this._elements[parentIndex] = bubbleElement; this._elements[bubbleIndex] = parentElement; bubbleIndex = parentIndex; } } _sink(sinkIndex) { const sinkElement = this._elements[sinkIndex]; const sinkScore = this._score(sinkElement); const { length } = this._elements; let swapIndex; let swapScore; let swapElement; let childIndexes; let i; let childIndex; let childElement; let childScore; while (true) { swapIndex = null; swapScore = null; swapElement = null; childIndexes = this._childIndexes(sinkIndex); for (i = 0; i < childIndexes.length; i++) { childIndex = childIndexes[i]; if (childIndex >= length) { break; } childElement = this._elements[childIndex]; childScore = this._score(childElement); if (childScore > sinkScore) { if (swapScore === null || swapScore < childScore) { swapIndex = childIndex; swapScore = childScore; swapElement = childElement; } } } if (swapIndex === null) { break; } this._elements[swapIndex] = sinkElement; this._elements[sinkIndex] = swapElement; sinkIndex = swapIndex; } } _parentIndex(index) { return Math.floor((index - 1) / 2); } _childIndexes(index) { return [2 * index + 1, 2 * index + 2]; } _score(element) { return element.valueOf(); } } module.exports = BinaryHeap;