/**
* Based on http://en.wikipedia.org/wiki/Binary_Heap
* as well as http://eloquentjavascript.net/appendix2.html
*/
class BinaryHeap {
constructor(options) {
options = options || {};
this._elements = options.elements || [];
this._score = options.score || this._score;
}
/**
* Add elements to the binary heap.
* @param {any[]} elements
*/
add(...elements) {
elements.forEach(element => {
this._elements.push(element);
this._bubble(this._elements.length - 1);
});
}
first() {
return this._elements[0];
}
removeFirst() {
const root = this._elements[0];
const last = this._elements.pop();
if (this._elements.length > 0) {
this._elements[0] = last;
this._sink(0);
}
return root;
}
clone() {
return new BinaryHeap({
elements: this.toArray(),
score: this._score
});
}
toSortedArray() {
const array = [];
const clone = this.clone();
let element;
while (true) {
element = clone.removeFirst();
if (element === undefined) {
break;
}
array.push(element);
}
return array;
}
toArray() {
return [].concat(this._elements);
}
size() {
return this._elements.length;
}
_bubble(bubbleIndex) {
const bubbleElement = this._elements[bubbleIndex];
const bubbleScore = this._score(bubbleElement);
let parentIndex;
let parentElement;
let parentScore;
while (bubbleIndex > 0) {
parentIndex = this._parentIndex(bubbleIndex);
parentElement = this._elements[parentIndex];
parentScore = this._score(parentElement);
if (bubbleScore <= parentScore) {
break;
}
this._elements[parentIndex] = bubbleElement;
this._elements[bubbleIndex] = parentElement;
bubbleIndex = parentIndex;
}
}
_sink(sinkIndex) {
const sinkElement = this._elements[sinkIndex];
const sinkScore = this._score(sinkElement);
const { length } = this._elements;
let swapIndex;
let swapScore;
let swapElement;
let childIndexes;
let i;
let childIndex;
let childElement;
let childScore;
while (true) {
swapIndex = null;
swapScore = null;
swapElement = null;
childIndexes = this._childIndexes(sinkIndex);
for (i = 0; i < childIndexes.length; i++) {
childIndex = childIndexes[i];
if (childIndex >= length) {
break;
}
childElement = this._elements[childIndex];
childScore = this._score(childElement);
if (childScore > sinkScore) {
if (swapScore === null || swapScore < childScore) {
swapIndex = childIndex;
swapScore = childScore;
swapElement = childElement;
}
}
}
if (swapIndex === null) {
break;
}
this._elements[swapIndex] = sinkElement;
this._elements[sinkIndex] = swapElement;
sinkIndex = swapIndex;
}
}
_parentIndex(index) {
return Math.floor((index - 1) / 2);
}
_childIndexes(index) {
return [2 * index + 1, 2 * index + 2];
}
_score(element) {
return element.valueOf();
}
}
module.exports = BinaryHeap;