const BinaryHeap = require('./BinaryHeap');
const units = require('./units');
const RESCALE_INTERVAL = units.HOURS;
const ALPHA = 0.015;
const SIZE = 1028;
/**
* ExponentiallyDecayingSample
*/
class ExponentiallyDecayingSample {
constructor(options) {
options = options || {};
this._elements = new BinaryHeap({
score: element => -element.priority
});
this._rescaleInterval = options.rescaleInterval || RESCALE_INTERVAL;
this._alpha = options.alpha || ALPHA;
this._size = options.size || SIZE;
this._random = options.random || this._random;
this._landmark = null;
this._nextRescale = null;
}
update(value, timestamp) {
const now = Date.now();
if (!this._landmark) {
this._landmark = now;
this._nextRescale = this._landmark + this._rescaleInterval;
}
timestamp = timestamp || now;
const newSize = this._elements.size() + 1;
const element = {
priority: this._priority(timestamp - this._landmark),
value: value
};
if (newSize <= this._size) {
this._elements.add(element);
} else if (element.priority > this._elements.first().priority) {
this._elements.removeFirst();
this._elements.add(element);
}
if (now >= this._nextRescale) {
this._rescale(now);
}
}
toSortedArray() {
return this._elements.toSortedArray().map(element => element.value);
}
toArray() {
return this._elements.toArray().map(element => element.value);
}
toArrayWithWeights() {
return this._elements.toArray();
}
_weight(age) {
// We divide by 1000 to not run into huge numbers before reaching a
// rescale event.
return Math.exp(this._alpha * (age / 1000));
}
_priority(age) {
return this._weight(age) / this._random();
}
_random() {
return Math.random();
}
_rescale(now) {
now = now || Date.now();
const self = this;
const oldLandmark = this._landmark;
this._landmark = now || Date.now();
this._nextRescale = now + this._rescaleInterval;
const factor = self._priority(-(self._landmark - oldLandmark));
this._elements.toArray().forEach(element => {
element.priority *= factor;
});
}
}
module.exports = ExponentiallyDecayingSample;